<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-8787377754106103106</id><updated>2011-08-25T16:49:26.475-04:00</updated><category term='rules'/><category term='art'/><category term='Shadowrun'/><category term='Cyberpunk'/><category term='Swords and Wizardry'/><category term='OGL'/><category term='OGC'/><title type='text'>Retro-Cyberpunk</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://retrocyberpunk.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8787377754106103106/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://retrocyberpunk.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Koren n'Rhys</name><uri>http://www.blogger.com/profile/02225208626688676372</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_kzljpZJ1_J8/SgszgnLfQjI/AAAAAAAAAPk/3ymgVKWTzqM/S220/BLADESINGER.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>4</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-8787377754106103106.post-4878393804837481417</id><published>2010-07-31T00:51:00.001-04:00</published><updated>2011-07-04T22:10:06.437-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='art'/><category scheme='http://www.blogger.com/atom/ns#' term='Cyberpunk'/><title type='text'>A Cover Preview</title><content type='html'>I find I need some visual stimulation to keep the creative juices flowing. &amp;nbsp;For that reason, I'll spend way too much time fiddling with maps or graphics and stuff before I ever write a word of something. &amp;nbsp;This project is no exception. &amp;nbsp;I've trolled through Deviant Art and Elfwood and Google Images with a gazillion search terms (at least!) to find some artwork that jumps out at me for a possible cover. &amp;nbsp;Well, I finally found just what I wanted and even got permission from the artist to use it! Being a S&amp;amp;W: WhiteBox supplement, I wanted a black &amp;amp; white piece for that. This one just screams &lt;b&gt;cyberpunk!&lt;/b&gt;&amp;nbsp;to me (as opposed to &lt;b&gt;Shadowrun!&lt;/b&gt;), and I love the starkness of the black &amp;amp; white with some red just there to accentuate it, as opposed to a full-color piece. He has some others, too. &amp;nbsp;One is a Shadowrun elven mage that I love, but I'm not sure how to use it. &amp;nbsp;I really was envisioning a color cover for that project. We'll see...&lt;br /&gt;&lt;br /&gt;So here's a gander at the mock-up of the cover for cyber74. Impressions?&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_kzljpZJ1_J8/TFOqHOq38jI/AAAAAAAAAo8/FBKebb_Cjak/s1600/cyber74-Cover.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="640" src="http://1.bp.blogspot.com/_kzljpZJ1_J8/TFOqHOq38jI/AAAAAAAAAo8/FBKebb_Cjak/s640/cyber74-Cover.jpg" width="412" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8787377754106103106-4878393804837481417?l=retrocyberpunk.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://retrocyberpunk.blogspot.com/feeds/4878393804837481417/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://retrocyberpunk.blogspot.com/2010/07/cover-preview.html#comment-form' title='10 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8787377754106103106/posts/default/4878393804837481417'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8787377754106103106/posts/default/4878393804837481417'/><link rel='alternate' type='text/html' href='http://retrocyberpunk.blogspot.com/2010/07/cover-preview.html' title='A Cover Preview'/><author><name>Koren n'Rhys</name><uri>http://www.blogger.com/profile/02225208626688676372</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_kzljpZJ1_J8/SgszgnLfQjI/AAAAAAAAAPk/3ymgVKWTzqM/S220/BLADESINGER.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_kzljpZJ1_J8/TFOqHOq38jI/AAAAAAAAAo8/FBKebb_Cjak/s72-c/cyber74-Cover.jpg' height='72' width='72'/><thr:total>10</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8787377754106103106.post-4833882069495366302</id><published>2010-02-28T12:51:00.000-05:00</published><updated>2010-02-28T12:51:19.280-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Cyberpunk'/><category scheme='http://www.blogger.com/atom/ns#' term='Shadowrun'/><title type='text'>What's in a Name??</title><content type='html'>&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;sigh&gt;&lt;/sigh&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;sigh&gt;&lt;/sigh&gt;&lt;/span&gt;&lt;br /&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;I have so much trouble coming up with names. &amp;nbsp;Lots of ideas I like floating around in my head, but so &amp;nbsp;hard to settle on something.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;The S&amp;amp;W supplement:&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;cyber74 - still like it&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;S&amp;amp;W: Cyberpunk - not sure if I can use it&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Retrocyberpunk - maybe not right for the ruleset&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;The Shadowrun game:&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Mages &amp;amp; Megacorps - enough with the alliteration, I think&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Sixth World - latest idea, harkens to SR canon&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Awakened World - canon again&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Just throwing some ideas down on "paper" for now...&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8787377754106103106-4833882069495366302?l=retrocyberpunk.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://retrocyberpunk.blogspot.com/feeds/4833882069495366302/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://retrocyberpunk.blogspot.com/2010/02/whats-in-name.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8787377754106103106/posts/default/4833882069495366302'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8787377754106103106/posts/default/4833882069495366302'/><link rel='alternate' type='text/html' href='http://retrocyberpunk.blogspot.com/2010/02/whats-in-name.html' title='What&apos;s in a Name??'/><author><name>Koren n'Rhys</name><uri>http://www.blogger.com/profile/02225208626688676372</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_kzljpZJ1_J8/SgszgnLfQjI/AAAAAAAAAPk/3ymgVKWTzqM/S220/BLADESINGER.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8787377754106103106.post-166207120935311687</id><published>2009-12-26T00:05:00.001-05:00</published><updated>2010-02-28T12:44:04.912-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Cyberpunk'/><category scheme='http://www.blogger.com/atom/ns#' term='Swords and Wizardry'/><category scheme='http://www.blogger.com/atom/ns#' term='Shadowrun'/><title type='text'>Where It All Began</title><content type='html'>&lt;a href="http://4.bp.blogspot.com/_kzljpZJ1_J8/SoWx3KxEt9I/AAAAAAAAAV0/Hi4tY54kIic/s1600-h/shadowrun1s.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5369893692050290642" src="http://4.bp.blogspot.com/_kzljpZJ1_J8/SoWx3KxEt9I/AAAAAAAAAV0/Hi4tY54kIic/s320/shadowrun1s.jpg" style="cursor: pointer; float: right; height: 230px; margin: 0pt 0pt 10px 10px; width: 171px;" /&gt;&lt;/a&gt;&lt;i&gt;NOTE: This post is copied over from my &lt;a href="http://kingdomsintrevail.blogspot.com/"&gt;other blog &lt;/a&gt;which I had originally cre&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;ated as a place to build and share Trevail, my D&amp;amp;D gameworld.&amp;nbsp; Once I hatched the idea to create a cyberpunk-inspired ruleset, I felt it deserved it's own home, and thus is born Retro-Cyberpunk.&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;&lt;i&gt;&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt; &lt;/i&gt;&lt;br /&gt;&lt;i&gt;&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;So, welcome!&amp;nbsp; I hope you enjoy the fruits of my labors...&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;I hate it when I get an idea in my head and it WON'T GO AWAY.  I always loved the &lt;/span&gt;&lt;/span&gt;&lt;span style="font-style: italic;"&gt;&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;idea&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; of Shadowrun - and yes, I know a lot of people hate it just as much, if not more.  But for me, the meshing of fantasy - magic &amp;amp; monsters, elves &amp;amp; dwarves - with cyberpunk - guns, cyborgs and virtual reality - just ROCKS.  I played a bit on and off while in college.  We were playing mostly 2nd Ed. AD&amp;amp;D and needed a break, so switched to Shadowrun for variety.  We loved it, but the rules? Meh.  Too much a change from what we were used to, I guess.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;So now we fast-forward to 2009 and  The Rise of the Retro-clones. The OSR is in full swing.  I've fallen back to Classic D&amp;amp;D rather than the newer, more complex versions, and play around with Swords &amp;amp; Wizardry, too. Did I mention in an earlier post how much I love the simple elegance of S&amp;amp;W?  &lt;/span&gt;&lt;/span&gt;&lt;a href="http://kingdomsintrevail.blogspot.com/2009/05/sidetracked-or-why-do-i-do-this.html"&gt;&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;I did&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;, didn't I.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;This is when the bug bites me.  The OSR doesn't have a cyberpunk clone yet.  Maybe it doesn't need one, but there it is. &lt;/span&gt;&lt;/span&gt;&lt;span style="font-style: italic;"&gt;&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Obviously&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;, somebody needs to write that puppy - so I'm stepping up.  It will be a looooong process, I know, but I think it will be fun (mostly) and worth while in the long run.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;a href="http://3.bp.blogspot.com/_kzljpZJ1_J8/Sp5zMVA1CkI/AAAAAAAAAXU/l-c_gVPyhgQ/s1600-h/cp2020.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5376861660763195970" src="http://3.bp.blogspot.com/_kzljpZJ1_J8/Sp5zMVA1CkI/AAAAAAAAAXU/l-c_gVPyhgQ/s320/cp2020.jpg" style="cursor: pointer; float: left; height: 136px; margin: 0pt 10px 10px 0pt; width: 108px;" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Using Swords &amp;amp; Wizardry White Box Edition as my base, I need to first write a cyberpunk variation on the ruleset.  Some of the things that need to be worked up include guns, cybernetics, computer hacking stuff, and some basic vehicle rules.  For inspiration and research, I'm slowly working through the original - Cyberpunk 2020 - as well as Shadowrun (2nd Ed), GURPS Cyberpunk and even a bit of d20 Modern.  I'm re-reading some William Gibson, too.  Oh yeah, and watching Blade Runner at some point.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;THEN, after the basic Cyberpunk/Modern rules are done, I'll need to put all that back together with the fantasy of base S&amp;amp;W.  For the proper Shadowrun feel, I'll need to add in some additional new magic rules - most importantly Astral Space and a drain-based spell casting system.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;a href="http://4.bp.blogspot.com/_kzljpZJ1_J8/Sp5yg86IbvI/AAAAAAAAAXM/J99KZXsKAW0/s1600-h/detail_7359730.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5376860915558280946" src="http://4.bp.blogspot.com/_kzljpZJ1_J8/Sp5yg86IbvI/AAAAAAAAAXM/J99KZXsKAW0/s400/detail_7359730.jpg" style="cursor: pointer; float: right; height: 140px; margin: 0pt 10px 10px 0pt; width: 108px;" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: left;"&gt;&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;So there it is.  It will be a long, tedious process but I think it can be done.  S&amp;amp;W has proven itself to be adaptable to other genres - look at Mike "MikeD" Davison's &lt;/span&gt;&lt;/span&gt;&lt;a href="http://www.lulu.com/content/paperback-book/ruins-ronin-pdf/7359730"&gt;&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Ruins &amp;amp; Ronin&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;, David "grubman" Bezio's &lt;/span&gt;&lt;/span&gt;&lt;a href="http://www.greyarea.webs.com/"&gt;&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;X-plorers&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; or Michael "chgowiz" Shorten's &lt;/span&gt;&lt;/span&gt;&lt;a href="http://oldguyrpg.blogspot.com/2009/09/siege-perilous-ultima-rpg-playtest.html"&gt;&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;The Seige Perilous - Ultima RPG&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;.  There are also "in the works" things (poke around S&amp;amp;W's forums page) for a superheros conversion (Hideouts &amp;amp; Hoodlums), Westerns (Fantasy Wild West) and pulp science fiction (Anacreon Zeta).  Some projects are further along than others, sure, but they still show the flexibility of the system.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Wish me luck!  I'll be posting bits here and at the S&amp;amp;W forums for comments and vetting.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;If anyone cares to comment, I'll initially ask one question.  How should these rules be released?  I see three options to choose from.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;1) Offer the generic cyberpunk supplement (no magic or fantasy elements) first.  It will be compatible with S&amp;amp;W, obviously, so people can add the bits they like from it into whatever modern or cyberpunk-esque game they want to run.  Then follow that with the "full" Shadowrun clone version.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;2) Offer it as a cyberpunk supplement  and put in the magic rules in as optional, in an appendix or something.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;3) Just go all out and do the thing as SR right from the start, with the fantasy fully integrated.  People who &lt;/span&gt;&lt;/span&gt;&lt;span style="font-style: italic;"&gt;&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;don't&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; want the magic bits can still use what they &lt;/span&gt;&lt;/span&gt;&lt;span style="font-style: italic;"&gt;&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;do&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt; like.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;S&amp;amp;W: Cyberpunk first, or go right to Mages &amp;amp; Megacorps? Thoughts?&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;&lt;a href="http://4.bp.blogspot.com/_kzljpZJ1_J8/Sp5yg86IbvI/AAAAAAAAAXM/J99KZXsKAW0/s1600-h/detail_7359730.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: left;"&gt;&lt;a href="http://2.bp.blogspot.com/_kzljpZJ1_J8/Sp5yQ6NG5gI/AAAAAAAAAXE/4BQ7Y-bBMoU/s1600-h/cp2020.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;br /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8787377754106103106-166207120935311687?l=retrocyberpunk.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://retrocyberpunk.blogspot.com/feeds/166207120935311687/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://retrocyberpunk.blogspot.com/2009/12/where-it-all-began.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8787377754106103106/posts/default/166207120935311687'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8787377754106103106/posts/default/166207120935311687'/><link rel='alternate' type='text/html' href='http://retrocyberpunk.blogspot.com/2009/12/where-it-all-began.html' title='Where It All Began'/><author><name>Koren n'Rhys</name><uri>http://www.blogger.com/profile/02225208626688676372</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_kzljpZJ1_J8/SgszgnLfQjI/AAAAAAAAAPk/3ymgVKWTzqM/S220/BLADESINGER.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_kzljpZJ1_J8/SoWx3KxEt9I/AAAAAAAAAV0/Hi4tY54kIic/s72-c/shadowrun1s.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8787377754106103106.post-858567901636866202</id><published>2009-12-24T19:59:00.002-05:00</published><updated>2010-07-31T01:01:24.595-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='rules'/><category scheme='http://www.blogger.com/atom/ns#' term='OGL'/><category scheme='http://www.blogger.com/atom/ns#' term='OGC'/><title type='text'>Designation of Open Gaming Content</title><content type='html'>&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;Throughout the upcoming months, I will be using this blog as an avenue for the introduction of rules and information pertaining to the development of my Cyberpunk retro-clone.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;&lt;br /&gt;That content will be clearly designated as Open Game Content, and therefore released under the terms of the Open Game License, Version 1.0a as detailed below.&lt;/span&gt;&lt;/span&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;OPEN GAME CONTENT&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;span style="color: black;"&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt; Open Game Content may only be Used under and in terms of the Open Game License Version 1.0a (OGL).&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;    &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;div class="MsoNormal" style="text-align: justify; vertical-align: middle;"&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;This entire work is designated as Open Game Content under the OGL, with the exception of the trademarks “cyber74,” “Sixth World,” and “Feral Heifer Games,” and with the exception of all artwork.  These trademarks, and the Trade Dress of this work (font, layout, style of artwork, etc.) are reserved as Product Identity.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;OPEN GAME LICENSE Version 1.0a&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;The following text is the property of Wizards of the Coast, Inc. and is Copyright 2000 Wizards of the Coast, Inc ("Wizards"). All Rights Reserved. &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;1. &lt;/span&gt;&lt;/span&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;Definitions:&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt; (a)"Contributors" means the copyright and/or trademark owners who have contributed Open Game Content; (b)"Derivative Material" means copyrighted material including derivative works and translations (including into other computer languages), potation, modification, correction, addition, extension, upgrade, improvement, compilation, abridgment or other form in which an existing work may be recast, transformed or adapted; (c) "Distribute" means to reproduce, license, rent, lease, sell, broadcast, publicly display, transmit or otherwise distribute; (d)"Open Game Content" means the game mechanic and includes the methods, procedures, processes and routines to the extent such content does not embody the Product Identity and is an enhancement over the prior art and any additional content clearly identified as Open Game Content by the Contributor, and means any work covered by this License, including translations and derivative works under copyright law, but specifically excludes Product Identity. (e) "Product Identity" means product and product line names, logos and identifying marks including trade dress; artifacts; creatures characters; stories, storylines, plots, thematic elements, dialogue, incidents, language, artwork, symbols, designs, depictions, likenesses, formats, poses, concepts, themes and graphic, photographic and other visual or audio representations; names and descriptions of characters, spells, enchantments, personalities, teams, personas, likenesses and special abilities; places, locations, environments, creatures, equipment, magical or supernatural abilities or effects, logos, symbols, or graphic designs; and any other trademark or registered trademark clearly identified as Product identity by the owner of the Product Identity, and which specifically excludes the Open Game Content; (f) "Trademark" means the logos, names, mark, sign, motto, designs that are used by a Contributor to identify itself or its products or the associated products contributed to the Open Game License by the Contributor (g) "Use", "Used" or "Using" means to use, Distribute, copy, edit, format, modify, translate and otherwise create Derivative Material of Open Game Content. (h) "You" or "Your" means the licensee in terms of this agreement. &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;2. &lt;/span&gt;&lt;/span&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;The License:&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt; This License applies to any Open Game Content that contains a notice indicating that the Open Game Content may only be Used under and in terms of this License. You must affix such a notice to any Open Game Content that you Use. No terms may be added to or subtracted from this License except as described by the License itself. No other terms or conditions may be applied to any Open Game Content distributed using this License. &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;3. &lt;/span&gt;&lt;/span&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;Offer and Acceptance&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;: By Using the Open Game Content You indicate Your acceptance of the terms of this License. &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;4. &lt;/span&gt;&lt;/span&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;Grant and Consideration:&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt; In consideration for agreeing to use this License, the Contributors grant You a perpetual, worldwide, royalty-free, non-exclusive license with the exact terms of this License to Use, the Open Game Content. &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;5. &lt;/span&gt;&lt;/span&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;Representation of Authority to Contribute:&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt; If You are contributing original material as Open Game Content, You represent that Your Contributions are Your original creation and/or You have sufficient rights to grant the rights conveyed by this License. &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;6.&lt;/span&gt;&lt;/span&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt; Notice of License Copyright:&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt; You must update the COPYRIGHT NOTICE portion of this License to include the exact text of the COPYRIGHT NOTICE of any Open Game Content You are copying, modifying or distributing, and You must add the title, the copyright date, and the copyright holder's name to the COPYRIGHT NOTICE of any original Open Game Content you Distribute. &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;7. &lt;/span&gt;&lt;/span&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;Use of Product Identity&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;: You agree not to Use any Product Identity, including as an indication as to compatibility, except as expressly licensed in another, independent Agreement with the owner of each element of that Product Identity. You agree not to indicate compatibility or co-adaptability with any Trademark or Registered Trademark in conjunction with a work containing Open Game Content except as expressly licensed in another, independent Agreement with the owner of such Trademark or Registered Trademark. The use of any Product Identity in Open Game Content does not constitute a challenge to the ownership of that Product Identity. The owner of any Product Identity used in Open Game Content shall retain all rights, title and interest in and to that Product Identity. &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;8. &lt;/span&gt;&lt;/span&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;Identification:&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt; If you distribute Open Game Content You must clearly indicate which portions of the work that you are distributing are Open Game Content. &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;9. &lt;/span&gt;&lt;/span&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;Updating the License:&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt; Wizards or its designated Agents may publish updated versions of this License. You may use any authorized version of this License to copy, modify and distribute any Open Game Content originally distributed under any version of this License. &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;10.&lt;/span&gt;&lt;/span&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt; Copy of this License:&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt; You MUST include a copy of this License with every copy of the Open Game Content You Distribute. &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;11. &lt;/span&gt;&lt;/span&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;Use of Contributor Credits:&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt; You may not market or advertise the Open Game Content using the name of any Contributor unless You have written permission from the Contributor to do so. &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;12. &lt;/span&gt;&lt;/span&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;Inability to Comply&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;: If it is impossible for You to comply with any of the terms of this License with respect to some or all of the Open Game Content due to statute, judicial order, or governmental regulation then You may not Use any Open Game Material so affected. &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;13. &lt;/span&gt;&lt;/span&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;Termination:&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt; This License will terminate automatically if You fail to comply with all terms herein and fail to cure such breach within 30 days of becoming aware of the breach. All sublicenses shall survive the termination of this License. &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;14. &lt;/span&gt;&lt;/span&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;Reformation:&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt; If any provision of this License is held to be unenforceable, such provision shall be reformed only to the extent necessary to make it enforceable. &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;15. &lt;/span&gt;&lt;/span&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;COPYRIGHT NOTICE &lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;Open Game License v 1.0a Copyright 2000, Wizards of the Coast, Inc.&lt;/span&gt;&lt;/span&gt; &lt;br /&gt;&lt;i&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;System Reference Document&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt; Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;i&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;Modern System Reference Document&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt; Copyright 2002, Wizards of the Coast, Inc.; Authors Bill Slavicsek, Jeff Grubb, Rich Redman, Charles Ryan, based on material by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, Peter Adkison, Bruce R. Cordell, John Tynes, Andy Collins, and JD Wiker.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;div class="MsoNormal" style="text-align: justify; vertical-align: middle;"&gt;&lt;i&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;Labyrinth Lord&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt; Copyright Daniel Proctor, 2007-2009.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="text-align: justify; vertical-align: middle;"&gt;&lt;i&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;Mutant Future &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;Copyright 2008, Daniel Proctor and Ryan Denison. &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="text-align: justify; vertical-align: middle;"&gt;&lt;i&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;Swords &amp;amp; Wizardry &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;Copyright 2008, Matthew J. Finch&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="text-align: justify; vertical-align: middle;"&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="vertical-align: middle;"&gt;&lt;i&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;Swords &amp;amp; Wizardry: WhiteBox&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt; by Matt Finch and Marv Breig, Copyright 2008, Matthew J. Finch.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="text-align: justify; vertical-align: middle;"&gt;&lt;i&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;Ruins &amp;amp; Ronin&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt; Copyright 2009, Mike Davison.&lt;/span&gt;&lt;/span&gt; &lt;/div&gt;&lt;div class="MsoNormal" style="text-align: justify; vertical-align: middle;"&gt;&lt;/div&gt;&lt;i&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;Sixth World&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt; Copyright 2010, Reese Laundry.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;&lt;b&gt;End of License&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8787377754106103106-858567901636866202?l=retrocyberpunk.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://retrocyberpunk.blogspot.com/feeds/858567901636866202/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://retrocyberpunk.blogspot.com/2009/12/designation-of-open-gaming-content.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8787377754106103106/posts/default/858567901636866202'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8787377754106103106/posts/default/858567901636866202'/><link rel='alternate' type='text/html' href='http://retrocyberpunk.blogspot.com/2009/12/designation-of-open-gaming-content.html' title='Designation of Open Gaming Content'/><author><name>Koren n'Rhys</name><uri>http://www.blogger.com/profile/02225208626688676372</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_kzljpZJ1_J8/SgszgnLfQjI/AAAAAAAAAPk/3ymgVKWTzqM/S220/BLADESINGER.jpg'/></author><thr:total>0</thr:total></entry></feed>
