Thursday, February 2, 2012

Equipment Packs for Faster Chargen

One of the ideas I've seen around the boards is to use "Equipment Packs" at character generation to speed up that process.  It seems as if picking out all your gear is what slows down chargen, and with something as simple as S&W, I wanted to move things along.  These are likely most useful for pick-up games or introducing new players to the game.  I imagine more experienced players can get set up quickly enough just picking their gear from the limited lists available in WhiteBox.

The packs detailed below as primarily based on "Equipment Packs: A Basic Fantasy Supplement" by Shayne Power, available at basicfantasy.org. I've tweaked them for WhiteBox, and added a Bard option as well. Bear in mind this is still subject to change...


Equipment “Fast Packs”
In order to speed the character creation process for new players, all characters start with the Basic Pack and a class-based pack of their choice. They may also spend their additional gold on the bonus packs, on items from the normal equipment list or to upgrade weapons or armor in their class pack. With the referee's approval, a character may swap a given weapon for one of similar power (e.g. a Battle Axe in place of a Long Sword).

Basic Pack
Backpack; Torches (6); Flint and steel; Waterskin; Bedroll; Rations, dried (7 days); Sack, large; Sacks, small (2); d6x10 gold pieces.

Cleric
Pack 1: Leather armor; Shield; Holy Symbol; Holy water (1 vial); Mace.
Pack 2: Leather armor; Club; Holy water (2 vial); Holy Symbol; Sling; Sling bullets (30).

Fighter
Pack 1: Chain Mail; Shield; Long sword.
Pack 2: Chain Mail; Pole arm.
Pack 3: Leather armor; Long sword; Short bow; Quiver; 20 arrows.

Magic-User
Pack 1: 1 scroll with a random first level spell; Daggers (2); Staff.
Pack 2: Daggers (2); Staff; 50gp.

Thief
Pack 1: Leather armor; Thieves' tools; Short sword; Daggers (2); Rope, silk (50’).

Bard
Pack 1: Leather armor; Daggers(2); Musical instrument of choice.

Bonus Pack 1 (20gp)
Chalk, small bag of pieces; Grappling hook; Rope, hemp (2x50'); Lantern, hooded; Oil (3 flasks); Tent, small (one man).

Bonus Pack 2 – Ready for Anything (10gp)
Glass bottle; Iron Spikes (12); Pole, 10' wooden; Map or scroll case; Mirror (small), steel.


OGL Section 15 Addendum:

Equipment Packs: A Basic Fantasy Supplement Copyright 2009, Shayne Power.

Tuesday, January 31, 2012

The Pellet Crossbow, or Stonebow

This past summer, while visiting Cleveland, I was able to take the time to visit the fantastic Cleveland Museum of Art, and tour it's utterly amazing Armor Court.  While full of an impressive array of arms and armor, one piece struck me in particular - an odd, double-stringed crossbow labeled as a "pellet crossbow."

Invented in the late 14th century, and reaching the height of popularity by the late 1700s, the pellet crossbow, also known as a stonebow, was used primarily for hunting or target practice.It is a light crossbow, with a double string holding a pouch or pocket.  The stonebow fires small stones, clay pellets or steel bullets, comparable to sling ammunition.

In D&D terms, it is an idea weapon to introduce to a campaign to add to the cleric's list of available weapons.  With greater range than a simple sling, the pellet crossbow increases the cleric's effectiveness in missile combat situations.  Below, I've statted out this fascinating weapon for OD&D/Swords & Wizardry and Classic D&D/Labyrinth Lord, as well as a more detailed work-up for the Weapons Mastery system of Rules Cyclopedia/Dark Dungeons.

OD&D, Swords & Wizardry: WhiteBox
Crossbow, Pellet  Damage: 1d6-1   Rate of Fire: 1   Range: 50 ft.  Weight: 5 lb.  Cost: 20 gp
Pellets (20)  Weight: 1 lb.  Cost: 1 gp


B/X, BECMI, Labyrinth Lord
Crossbow, Pellet  Damage: 1d4+1  Rate of Fire: 1  Range: 60/120/180 Weight: 5 lb. Cost: 20 gp
Pellets, Crossbow (10)  Weight: 5 lbs. Cost: 1 gp


Rules Cyclopedia, Dark Dungeons
Crossbow, Pellet  Damage: 1d4+1   Rate of Fire: 1   Range: 50/100/150  Encumbrance: 50 cn  Cost: 40 gp  Notes: a,c,m,s,2H,M
Pellets, Crossbow (30)  Encumbrance: 5 cn  Cost: 1 gp
Level  Range        Damage    Defense    Special
BS     50/100/150   1d4+1     --         --
SK     50/100/150   1d6+2     M:-1AC/1   Stun(s/m)
EX     70/120/160   1d6+4     M:-2AC/2   Stun(s/m)
MS     70/120/160   P=2d4+4   M:-2AC/3   Stun(s/m)
                    S=1d8+4   
GM     80/130/160   P=2d6+4   M:-3AC/3   Stun(s/m)
(P=H)               S=1d10+4

Friday, December 23, 2011

Happy 30th Anniversary!

The Iconic Moldvay Box Set
In 1981, TSR published it's D&D Basic box set, edited by Tom Moldvay.  That famous box with it's dragon adorned cover by Erol Otus was my introduction to the game, as it was for countless others who trace their gaming heritage back to the early 80's.  It's hard to believe that I've been involved with this hobby for 30 years now.

I don't recall particularly being a fan of fantasy when I was young - at least not before I received a copy of the Hobbit and Lord of the Rings for Christmas while I was in 6th grade.  The following year, Christmas of 1981, the same relative who had given me that Tolkien box set put yet another box under my tree, and it's contents cemented my love of fantasy for the rest of my life.  There is something special about your first time, and I've commented before about how the artwork from this box is what I see in my head when I think "D&D".

My first fumbling attempts at playing the game began quickly, with me acting as DM while my best friend Tim tackled the Caves of Chaos.  I can't really recall any details, but I remember that Tim and I, plus a few others, got involved with a gaming club that met weekly at our middle school library after school. My gaming continued from there, evolving through AD&D, then 2nd Edition as I played through high school and college. I took off a lot of time after that, not coming back to gaming until my kids were older and showed some interest.

Not surprisingly, I went back to that same basic set that I learned on to teach them the game.  There's some variation now, as I meld the Rules Cyclopedia, the Mentzer box sets, Labyrinth Lord and other bits and bobs into my game, but for all that, it's still "Basic" D&D that I play - coming full circle.  30 years, and I'm right back where I started...

Wednesday, October 19, 2011

Another Cover Preview?

I'm currently mulling over how I want to share my work.  Do I go the legal route and release under the OGL? I should, yes, but it's a lot more work to create new OGL translations of things in TSR products that I want to use.  They'll be done right that way, of course, and compatible with Labyrinth Lord or Swords & Wizardry, or whatever system I choose to publish for.
Art by Gordon Napier, used with Permission
My quandary is that I don't run a LL or S&W game anymore, I run Mentzer D&D, or Rules Cyclopedia, or however you want to refer to it.  So really, at my table, I want the "real" D&D stuff, since I'm using the "real" D&D rules. Sigh. I have some conversations going on a couple of the forums, so if you ahve any thoughts - pop in and offer your opinion there, or do it here.  There are threads at the Swords & Wizardry forum, Dragonsfoot, and the OD&D Discussion forum, if you care.

In the meantime, here's a little taste of what the cover could be, if I go the illegal pseudo-TSR route and ape the trade dress of the Mystara Gazetteer books.  I have permission to use the art in a free product, so even if I have to do my own original cover, it'll be this awesome pic.  My campaign is drifting towards a fey, Irish sort of mythos, and I think this captures that.

Thoughts?

Sunday, October 16, 2011

RIP Dan Wheldon

Dan Wheldon 1978 - 2011
The racing world lost a good man today.  Dan Wheldon died while competing in the IndyCar season finale in Las Vegas.  I met Dan at a couple of races and he was always friendly and a complete gentleman to both me and my girls.  He will be missed.

My heart goes out to his wife and young sons.

Thursday, September 15, 2011

TPK = New Beginnings

Begone foul demon!
For the past 5-6 months I have been running a game of Swords & Wizardry:WhiteBox for my kids and some friends.  Sadly, they made some poor decisions last night - their third session in Brave Halfling's fun little "Ruins of Ramat".  In general, the kids have done really well in their tactical decision making and have run when they needed to, to stay alive.  Last night, however, that all came to an end.  The tentacled demonic guardians (see right) proved to much and the party failed to escape.

In a way, this is a good thing, I think.  I started them out using the WB rules to simplify things since a couple of the players were newbies to tabletop RPGs.  My intention all along though, was to roll the campaign over to Classic D&D using the Rules Cyclopedia - my rules set of choice.  We'd discussed it recently and I was getting closer to doing some conversion work on their characters to start using the RC rules.  The TPk actually gives us a chance to start fresh and the kids have ideas for new characters they want to try anyway. At the same time, the discussion of PC choices and what type of game they want to play has allowed me to further develop my view of just what kind of game world Trevail really is and I have some grist for new ideas now.

A TPK isn't a bad thing necessarily - don't be afraid to use it for a new beginning and turn it into a win-win situation for the DM and PCs!

Sunday, September 11, 2011

A Style Preview

Below are some mock-up front and back covers for a supplement booklet compiling all my house rules and additions for S&W:WB that I use in my game.

Apologies to Mark Allan for ripping his artwork for the cover.  I do credit him inside. :-)  If I was to use this piece, I realize it could only be for my private use and if I shared this supplement on the blog here, it would need to be art free, or at least have artwork I have permission to use.

I've asked Matt Finch, the author and publisher of S&W about the legality of copying the "trade dress" i.e. cover design of his work and this post is primarily a way to show him what I would like to do.  That said, additional comments are always welcome!